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Mastering Small Stakes No-Limit Hold'em: Strategies to consistently beat small stakes poker tournaments and cash games

Posted By: AlexGolova
Mastering Small Stakes No-Limit Hold'em: Strategies to consistently beat small stakes poker tournaments and cash games

Mastering Small Stakes No-Limit Hold'em: Strategies to consistently beat small stakes poker tournaments and cash games by Jonathan Little
English | 17 July 2017 | ISBN: 1909457779 | ASIN: B074197BX6 | 482 Pages | AZW3 | 26.18 MB

Postflop Vol 1 & 2: The Edge You Need In No Limit Hold'em Poker

Posted By: AlexGolova
Postflop Vol 1 & 2: The Edge You Need In No Limit Hold'em Poker

Postflop Vol 1 & 2: The Edge You Need In No Limit Hold'em Poker by Ben Hayles
English | 9 Apr. 2015 | ASIN: B00VWSHT12 | 470 Pages | AZW3 | 13.07 MB

Introducing JavaScript Game Development: Build a 2D Game from the Ground Up

Posted By: AvaxGenius
Introducing JavaScript Game Development: Build a 2D Game from the Ground Up

Introducing JavaScript Game Development: Build a 2D Game from the Ground Up By Graeme Stuart
English | PDF,EPUB | 2017 | 211 Pages | ISBN : 1484232518 | 6.35 MB

Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders.

Handbook of Research on Serious Games for Educational Applications (Advances in Game-based Learning)

Posted By: First1
Handbook of Research on Serious Games for Educational Applications (Advances in Game-based Learning)

Handbook of Research on Serious Games for Educational Applications (Advances in Game-based Learning) by Robert Zheng, Michael K Gardner
English | August 1st, 2016 (2017 Edition) | ISBN: 152250513X | 525 Pages | PDF | 13.10 MB

Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explored as a useful tool for learning and student engagement.

Handbook of Research on Serious Games for Educational Applications (Advances in Game-based Learning)

Posted By: First1
Handbook of Research on Serious Games for Educational Applications (Advances in Game-based Learning)

Handbook of Research on Serious Games for Educational Applications (Advances in Game-based Learning) by Robert Zheng, Michael K Gardner
English | August 1st, 2016 (2017 Edition) | ISBN: 152250513X | 616 Pages | EPUB | 17.10 MB

Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explored as a useful tool for learning and student engagement.

Physically Based Shader: Development for Unity 2017 Develop Custom Lighting Systems

Posted By: AvaxGenius
Physically Based Shader: Development for Unity 2017 Develop Custom Lighting Systems

Physically Based Shader: Development for Unity 2017 Develop Custom Lighting Systems ByClaudia Doppioslash
English | PDF,EPUB | 2017 (2018 Edition) | 242 Pages | ISBN : 1484233085 | 11.43 MB

Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab.

Vulkan Cookbook: Solutions to next gen 3D graphics API

Posted By: First1
Vulkan Cookbook: Solutions to next gen 3D graphics API

Vulkan Cookbook: Solutions to next gen 3D graphics API by Pawel Lapinski
English | April 28th, 2017 | ASIN: B01N3TV3QX, ISBN: 1786468158 | 1130 Pages | EPUB | 11.64 MB

Vulkan is the next generation graphics API released by the Khronos group. It is expected to be the successor to OpenGL and OpenGL ES, which it shares some similarities with such as its cross-platform capabilities, programmed pipeline stages, or nomenclature. Vulkan is a low-level API that gives developers much more control over the hardware, but also adds new responsibilities such as explicit memory and resources management. With it, though, Vulkan is expected to be much faster.

Game AI Pro 3: Collected Wisdom of Game AI Professionals

Posted By: arundhati
Game AI Pro 3: Collected Wisdom of Game AI Professionals

Steve Rabin, "Game AI Pro 3: Collected Wisdom of Game AI Professionals"
2017 | ISBN-10: 1498742580 | 540 pages | PDF | 10 MB

Psychological and Social Implications Surrounding Internet and Gaming Addiction

Posted By: readerXXI
Psychological and Social Implications Surrounding Internet and Gaming Addiction

Psychological and Social Implications
Surrounding Internet and Gaming Addiction

by Jonathan Bishop
English | 2015 | ISBN: 1466685956 | 359 Pages | PDF | 10 MB

Introduction to 3D Game Programming with DirectX 9. [Repost]

Posted By: tanas.olesya
Introduction to 3D Game Programming with DirectX 9. [Repost]

Introduction to 3D Game Programming with DirectX 9.0 by Frank D. Luna
English | 30 May 2003 | ISBN: 1556229135 | 421 Pages | PDF | 6 MB

This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.

Cross Over to HTML5 Game Development: Use Your Programming Experience to Create Mobile Games

Posted By: AvaxGenius
Cross Over to HTML5 Game Development: Use Your Programming Experience to Create Mobile Games

Cross Over to HTML5 Game Development: Use Your Programming Experience to Create Mobile Games By Zarrar Chishti
English | PDF,EPUB | 2017 | 261 Pages | ISBN : 1484232909 | 6.43 MB

Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with this book you will learn to evolve your current coding skills to become eligible for the biggest gaming platform in the world. From the first chapter you will see encouraging results immediately as you power through a challenging and fun project that has been uniquely designed and developed for this book.

The Complete French Advance: The Most Uncompromising Way to Attack the French Defence

Posted By: First1
The Complete French Advance: The Most Uncompromising Way to Attack the French Defence

The Complete French Advance: The Most Uncompromising Way to Attack the French Defence by Evgeny Sveshnikov,‎ Vladimir Sveshnikov
English | September 13th, 2017 | ASIN: B0775H6X7G, ISBN: 9056917188 | 288 Pages | EPUB | 20.94 MB

The Advance Variation is the most ambitious way to meet the solid French Defence. Its popularity among club players is not difficult to understand: by advancing the e-pawn to e5 on the third move, White not only gains space but also blocks in Black's c8 Bishop and hampers Black's kingside development by taking away the f6-square.

The Complete Manual of Positional Chess: The Russian Chess School 2.0 - Middlegame Structures and Dynamics: Volume 2

Posted By: First1
The Complete Manual of Positional Chess: The Russian Chess School 2.0 - Middlegame Structures and Dynamics: Volume 2

The Complete Manual of Positional Chess: The Russian Chess School 2.0 - Middlegame Structures and Dynamics: Volume 2 by Konstantin Sakaev,‎ Konstantin Landa
English | September 28th, 2017 | ASIN: B0774Z5CVZ, ISBN: 9056917420 | 374 Pages | EPUB | 25.85 MB

Russia boasts a long and rich tradition in chess education, and Russian chess teachers and trainers are simply the best in the world. The Complete Manual of Positional Chess, probably the most thorough grounding in the history of teaching chess, was recently created for chess teachers at the DYSS, the special sports school for young talents in Moscow.

My First Chess Opening Repertoire for Black: A Ready-to-go Package for Ambitious Beginners

Posted By: First1
My First Chess Opening Repertoire for Black: A Ready-to-go Package for Ambitious Beginners

My First Chess Opening Repertoire for Black: A Ready-to-go Package for Ambitious Beginners by Vincent Moret
English | September 28th, 2017 | ASIN: B0774Z5DX8, ISBN: 9056917463 | 272 Pages | EPUB | 22.10 MB

Every chess player needs to decide which openings he or she is going to play. But where do you start? The risk of drowning in the turbulent sea of chess opening theory is only too real for beginning amateurs.Often your goals and ambitions will be misguided.

Franck Daninos, "Histoire du poker : Le dernier avatar du rêve américain"

Posted By: TimMa
Franck Daninos, "Histoire du poker : Le dernier avatar du rêve américain"

Franck Daninos, "Histoire du poker : Le dernier avatar du rêve américain"
Tallandier | 2015 | ISBN: 2847345647 | French | EPUB | 313 pages | 2.6 MB

Véritable phénomène de société, le poker, qui « prend une minute à comprendre et toute une vie à maîtriser », est le jeu de cartes le plus populaire au monde. Né dans les années 1820 près de la Nouvelle-Orléans, il est à l’image de l’histoire américaine, entre conquête de l’Ouest et Prohibition. C’est là qu’il n’a cessé d’évoluer, que ses multiples variantes ont été créées, que ses héros sont nés. Certes le poker a longtemps eu une réputation sulfureuse ; celle d’un jeu d’argent pratiqué clandestinement dans les saloons et autres lieux interlopes. …